llSetPhysicsMaterial
void llSetPhysicsMaterial(integer MaterialBits, float GravityMultiplier, float Restitution, float Friction, float Density)Sets the selected parameters of the object's physics behavior.
MaterialBits is a bitmask specifying which of the parameters in the other arguments should be applied to the object. GravityMultiplier, Restitution, Friction, and Density are the possible parameters to manipulate.
Parameters
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MaterialBits(integer) - A bitmask specifying which of the parameters in the other arguments should be applied to the object.
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GravityMultiplier(float) -
Restitution(float) -
Friction(float) -
Density(float)
Examples
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See Also
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