llSetLinkRenderMaterial
void llSetLinkRenderMaterial(integer LinkNumber, string RenderMaterial, integer Face)Sets the Render Material of Face on a linked prim, specified by LinkNumber. Render Material may be a UUID or name of a material in prim inventory.
Parameters
-
LinkNumber(integer) -
RenderMaterial(string) -
Face(integer)
Examples
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See Also
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