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llSetLinkCamera

void llSetLinkCamera(integer LinkNumber, vector EyeOffset, vector LookOffset)

Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim.

Parameters
LinkNumber (integer)
Prim link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag
EyeOffset (vector)
Offset, relative to the object's centre and expressed in local coordinates, that the camera looks from.
LookOffset (vector)
Offset, relative to the object's centre and expressed in local coordinates, that the camera looks toward.

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