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llSetHoverHeight

void llSetHoverHeight(float Height, integer Water, float Tau)

Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).

Do not use with vehicles. Use llStopHover to stop hovering.

Parameters
Height (float)
Distance above the ground.
Water (integer)
Boolean, if TRUE then hover above water too.
Tau (float)
Seconds to critically damp in.

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