llSetHoverHeight
void llSetHoverHeight(float Height, integer Water, float Tau)Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).
Do not use with vehicles. Use llStopHover to stop hovering.
Parameters
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Height(float) - Distance above the ground.
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Water(integer) - Boolean, if TRUE then hover above water too.
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Tau(float) - Seconds to critically damp in.
Examples
Section titled “Examples”Add example usage here.
Add additional notes, caveats, or tips here.
See Also
Section titled “See Also”- Related pages can be linked here