llSetAngularVelocity
void llSetAngularVelocity(vector AngVel, integer Local)Sets an object's angular velocity to AngVel, in local coordinates if Local == TRUE (if the script is physical).
Has no effect on non-physical objects.
Parameters
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AngVel(vector) - The angular velocity to set the object to.
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Local(integer) - If TRUE, the AngVel is treated as a local directional vector instead of a regional directional vector.
Examples
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See Also
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