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llLoopSoundMaster

void llLoopSoundMaster(string Sound, float Volume)

Plays attached Sound, looping at volume (0.0 - 1.0), and declares it a sync master.

Behaviour is identical to llLoopSound, with the addition of marking the source as a "Sync Master", causing "Slave" sounds to sync to it. If there are multiple masters within a viewers interest area, the most audible one (a function of both distance and volume) will win out as the master.

The use of multiple masters within a small area is unlikely to produce the desired effect.

Parameters
Sound (string)
Volume (float)

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