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llFleeFrom

void llFleeFrom(vector Source, float Distance, list Options)

Flee from a point.

Directs a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.

Parameters
Source (vector)
Global coordinate from which to flee.
Distance (float)
Distance in meters to flee from the source.
Options (list)
No options available at this time.

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