llFleeFrom
void llFleeFrom(vector Source, float Distance, list Options)Flee from a point.
Directs a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.
Parameters
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Source(vector) - Global coordinate from which to flee.
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Distance(float) - Distance in meters to flee from the source.
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Options(list) - No options available at this time.
Examples
Section titled “Examples”Add example usage here.
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See Also
Section titled “See Also”- Related pages can be linked here