llCollisionSound
void llCollisionSound(string ImpactSound, float ImpactVolume)Suppress default collision sounds, replace default impact sounds with ImpactSound.
The ImpactSound must be in the object inventory.
Supply an empty string to suppress collision sounds.
Parameters
-
ImpactSound(string) -
ImpactVolume(float)
Examples
Section titled “Examples”Add example usage here.
Add additional notes, caveats, or tips here.
See Also
Section titled “See Also”- Related pages can be linked here