llApplyRotationalImpulse
void llApplyRotationalImpulse(vector Force, integer Local)Applies rotational impulse to the object.
If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.
This function only works on physical objects.
Parameters
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Force(vector) - Amount of impulse force to apply.
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Local(integer) - Boolean, if TRUE, uses local axis, if FALSE, uses region axis.
Examples
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See Also
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