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llApplyRotationalImpulse

void llApplyRotationalImpulse(vector Force, integer Local)

Applies rotational impulse to the object.

If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.

This function only works on physical objects.

Parameters
Force (vector)
Amount of impulse force to apply.
Local (integer)
Boolean, if TRUE, uses local axis, if FALSE, uses region axis.

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