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llApplyImpulse

void llApplyImpulse(vector Force, integer Local)

Applies impulse to the object.

If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.

This function only works on physical objects.

Parameters
Force (vector)
Amount of impulse force to apply.
Local (integer)
Boolean, if TRUE, force is treated as a local directional vector instead of region directional vector.

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