llApplyImpulse
void llApplyImpulse(vector Force, integer Local)Applies impulse to the object.
If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.
This function only works on physical objects.
Parameters
-
Force(vector) - Amount of impulse force to apply.
-
Local(integer) - Boolean, if TRUE, force is treated as a local directional vector instead of region directional vector.
Examples
Section titled “Examples”Add example usage here.
Add additional notes, caveats, or tips here.
See Also
Section titled “See Also”- Related pages can be linked here